![]() ![]() ![]() skel files which i'll investigate tomorrow. I'm excited to be honest, because i can clearly see some. embb files which contain some names in there, have not checked it yet how they are used. The follow up to the 2015 sleeper hit Middle Earth: Shadow of Mordor is almost here and now we have the official file sizes for both the PC and console. I'm attaching 2 sample xmls i managed to decompress. Some bundlexmls are defined at the start of any archive which contain data about the rest of the files in the archive, so i guess these have to be parsed first and i'll try to do that tomorrow. I don't know the engine that the game was built on, so i have no idea if there is a similar storage theme on the archives. I could not help my self from taking a quick look on the files after my first minutes on this MAGNIFICENT game. ![]()
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